Annotation:Annotationen:Cybernetics, Experience, and the Concept of Self/Y0bgpxu0ur

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Annotation of Annotationen:Cybernetics,_Experience,_and_the_Concept_of_Self
Annotation Comment
Last Modification Date 2019-07-23T17:38:30.476Z
Last Modification User User:Sarah Oberbichler
Annotation Metadata
^"permissions":^"read":ӶӺ,"update":ӶӺ,"delete":ӶӺ,"admin":ӶӺ°,"user":^"id":6,"name":"Sarah Oberbichler"°,"id":"Y0bgpxu0ur","ranges":Ӷ^"start":"/divӶ3Ӻ/divӶ4Ӻ/divӶ1Ӻ/divӶ1Ӻ/divӶ12Ӻ","startOffset":14,"end":"/divӶ3Ӻ/divӶ4Ӻ/divӶ1Ӻ/divӶ1Ӻ/divӶ12Ӻ","endOffset":1057°Ӻ,"quote":"Introspectively we know that we can operate on a representational level. Empirically we know that people can solve quite complicated problems in their heads (i.e., without perceptual crutches, such as pencil and paper) and that some of them can even play several games of chess simultaneously without any visual aids whatever. Nevertheless I do not want to say that adults or children have representations as a matter of fact. All I intend is that the kind of model a cognitivist constructs to “explain” the functioning of such organisms must have that capability.\nOnce a system is equipped with this ability to maintain experiential compounds invariant and to use them independently of present sensory experience, all sorts of interesting things become possible. For the moment I shall mention only two. First, the term invariant acquires a new dimensions. In the context of sensorimotor assimilation, it was always a perceptual or motor activity that was called invariant because it did not change in the face of different sensory material.","highlights":Ӷ^"jQuery321088204143127806022":^°°Ӻ,"text":"","order":"mw-content-text","category":"Prämisse3","data_creacio":1563896309791°